Papenburger Map 2 4K v2.2.6.0
Version 2.2.6
Rar Unpack for those who can’t read unzip me- unpack ….read Readme
Bufix:
– Colli added to large bridge
– invisible Colli removed from dairy
– terrain adapted to gas station 2 (please paint away the weeds and grass at the back.
– missing Colli added to concrete in BGA
– configuration of starting conditions fixed (if you want to start from zero, you start from 0)
– missing water tarpaulin added
No new savegame required!!!!!
Info:
The BGA plot must be bought in order to be able to dump something into the silos and to use the BGA.
If it bothers you that the gas station is floating in the back: move the Terrain_heighmap.png to your savegame
It is a 4 map:
– It has 105 fields with a total of 1042.9 hectares
– 44855 trees
– Several sales points and productions. (If something is missing, let me know)
– Attention!! There is traffic but be careful at the big intersection, they only drive straight ahead. Until I have installed new, functioning traffic lights, pay attention or deactivate traffic.
– There is a small starting yard with a few machines. Only the bare essentials for now! There will be a proper yard in a future update.
– The decoration is not yet complete. Coming in the next updates
Known problems:
It can happen that the course generator puts a few jagged edges in the courses at the edge of the field. But it works.
Really like the map but I am encountering some annoying issues. The Case 715 with the Superchisel cultivator actually sinks into the ground and gets proper stuck. No remedy but reset to store and then go back and continue where I left off (no super strength can lift through the map floor;). Happened with the “AI helper” (as in “Autonomous Imbecile Helpers”). Did manage to finish off the field cultivating manually.
Any idea why this happens?
Also, not a bug per se but, the NE corner of field 124 is a bit steep so difficult to turn around up there. Just saying. 😉
Crops do not grow in multiplayer server