NF Marsch 4fach V1.3

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NF Marsch 4fach V1.3

NF Marsch 4fach V1.3

LS25 NF March 4-fold description:
– Multifruit map with 10 new types of fruit (rye, spelt, triticale, summer wheat, summer barley, hemp, linseed, field beans, field peas and alfalfa)
– 5 new types of bales (hemp swath, flax swath, alfalfa hay, fresh alfalfa and pulse straw)
– Typical North Frisian lowland landscape extensively revised and redesigned
– 89 fields with a total of approx. 1,159 ha of field area
– approx. 146 ha of forest areas
– approx. 64 ha of purchasable dike areas
– Fed Mods Pack & Fed Production Pack are required
– 3 different collector’s items (gold coins, Shelly shoes & pallets)
– Animals can be fed with the multifruits
– Horses are significantly more valuable
– Sand, earth, gravel for digging
– Train as a point of sale
– approx. 15 different sales stations
– 3 Gas stations (one with diesel and methane purchase)
– Major project playground in the park
– Large stadium with football function
– 2 BGAs installed
– 2 stations for purchasing bulk goods
– Hardware store for purchasing pallets of building materials
– Lots of purchasable areas for farms and/or production
– Extensive road network
– More than 40 paintable ground textures
– Lots of grasses, bushes and flowers to place/paint yourself
– Shop decorative vehicles but be careful on servers and multiplayer
– Grain converter to change summer wheat and summer barley to normal wheat and barley
– Animal trade with the possibility of purchasing liquid manure and dung
– Areas of the wind turbines can be purchased and wind turbines can be replaced with electricity-producing wind turbines
– Empty pallets, bark mulch, OSB and chipboard pallets
– House residents and supporters all up to date

Map 1.3.0.0
– Pallet trigger from the playground building site enlarged
– The gates to the animal enclosures at the livestock trade have been fixed again
– Grain converter loading pipe now attached to the building
– Hemp swath yield reduced again
– Egg production from chickens reduced
– Chickens and sheep/goats can now also get straw (if the stable supports it)
– Cotton registered as a possible bulk material
– Floating tree moved to the ground next to the livestock trade
– Invisible plastic box moved to the train station
– Collector’s pallet moved out of the ground on the property below Aldi
– Spawn point at area 142 moved to the land
– Spawn point at area 95 moved slightly
– A few guide posts on the dike between field 35 and 36 moved
– Bridge at field 50 improved slightly
– Manure purchase error: Can’t load resource error fixed
– Guide post to the entrance at the sewage treatment plant building site moved
– Floating Inflatable boat moved to the correct position at the lower pond
– Lamp opposite the playground construction site glass moved to the correct position
– Windows at the ticket sales office at the stadium now have a collision
– Drainage pipes inserted at the field entrance to field 50
– BGA South stairs to the digestate tank now have a collision
– Two floating manhole covers between the main courtyard and field 11 moved to the correct position
– Road markings at the curve at the Aldi sales station improved
– Fence at the hardware store entrance moved slightly
– Zebra crossing inserted at the road between fields 60 and 67
– oG 1.2.0.1 the fence gates are gone from the fields again

Extra mods:
FED Mods Pack
FED Productions Pack


Author: FedAction LetsPlay
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