Giants Editor 9 – Farming Simulator 25
Features:
– Support for Farming Simulator 25 i3d format
– Added basic conversion of mods from Farming Simulator 19 to Farming Simulator 25
+ Converts density maps and adds new density maps
+ Converts field distance textures
+ Converts SunAdmirer, Nightlight, Nightlight2, NightIllumination onCreates to new visibility conditions
+ Replaces custom shaders
+ Converts foliages
+ Convert terrain layer attributes
+ Add new editor naming annotations for density maps and info layers
+ Several manual steps are required:
++ Convert terrain normal maps (add height channel, move smoothness channel)
++ Convert distance textures (alpha channel now is smoothness)
– Added support for i3d references
– Added “Locked Group” attribute for any node. Allows picking of locked groups instead of their children
– Added shortcut to create a “Locked Group” for the selection: Ctrl + Shift + G
– Added new mesh paint mode
– Added horizontal scrollbar to scenegraph panel
– Added mouse button function “erosion” in terrain editing panel
– Added support for windows high contrast mode in scenegraph panel
– Added a searchbar for the scenegraph
– Added separate gizmo modes (Q: combined, E: scaling, R: rotating, T: translating)
– Added first person mode
– Added prefab rating
– Fixed movement with RMB + WASD
– Added support for adding multiple audio files to an audio source
– Fixed copy/cut/paste crash when pasting in the same node that was copied/cut (cutting and undo to get the old node)
– Added possibility to edit node name with use of F2
– Added more simple geometry to create (WASD + ctrl + space + mouse to control, esc to exit)
– Added option to change various checkboxes in with multiple objects selected
– Added new option to render a translation helper grid when translating within a plane
– Added terrain layer manager to modify terrain layers
– Added dialog for editing shortcuts
– Added rectangular object selection in viewport
– Added German localization
– Fixed deletion of group nodes when undo/redo history is cleared
– Improved object selection (picking)
– Added a “Default” menu entry for View/Debug/ menu, which resets the debug view
– Added option to toggle if non-renderable objects are selectable
– Added option to toggle if splines are selectable
– Made main viewport detachable
– Added a “limit to texture” replace option for texture painting
– Fixed the viewport update for foliage when terrain sculpting
– Added snapping also in local mode for translation, rotation and scaling
– Fixed node dragging in scenegraph
– Added shortcuts to increase and decrease size of gizmo
– Added new shortcuts ALT+G, ALT+R, ALT+S to reset translation, rotation and scale
– Added CTRL+x,CTRL+c,CTRL+v support for cut, copy, paste in editor script control
– Added support for 3DConnexion SpaceMouse
– Esc exits the current paint mode
– Added option to have named drop downs for terrain detail layers
– Added option to temporarily enable grid snapping by holding ‘X’
Farming Simulator 25 is renowned for offering players a highly realistic experience, complemented by a wide variety of content and features. One of the standout aspects of the game is its accessibility. Players can personalize their experience by adding custom content tailored to their preferences, thanks to the FS25 Giants Editor. If you’re interested in learning more about the Farming Simulator 25 Giants Editor 9 and how to make the most of it, continue reading below.
What is the FS25 Giants Editor?
The Giants Editor 9 FS25 is an incredibly useful program for those who love using mods created by other players and want to create their own mods as well. The Giants Editor for Farming Simulator 25 offers a wide array of features and tools that make it easy for players to enhance their gaming experience with mods. Even better, it includes even more tools for those interested in creating their own mods. With the FS25 Giants Editor, anyone can create custom content for the game.
This might sound too good to be true, but the Giants Editor 9 FS25 offers all these features for free, without any drawbacks. The only real challenge is getting accustomed to the application. The various tools for modding and applying these mods can be quite complex initially. However, the official Giants Editor page on the Farming Simulator website provides a detailed video tutorial that simplifies the learning process.
How to Download the FS25 Giants Editor?
Downloading the Giants Editor FS25 is a straightforward and easy process. Simply visit the official Farming Simulator website, where you’ll find Giants Editor 25 download links. You can use any of these links, or if you prefer, reliable third-party websites that offer similar links can also be a good option. Either way, following these steps will have the software installed in no time.
How to use FS25 Giants Editor?
The Giants Editor 9 FS25 empowers players to create their own mods and explore mods created by others. With a wide array of features and tools, anyone using the Giants Editor 9 for Farming Simulator 25 can enhance their gaming experience. These tools allow you to craft any kind of mod you can imagine. With such extensive options, the FS25 Giants Editor 9 is the ultimate tool for creating your perfect Farming Simulator world!
The best part? The Giants Editor 9 FS25 is completely free. While it may sound too good to be true, there really aren’t any drawbacks – except perhaps one: getting used to the editor can be a bit challenging at first. With so many tools at your disposal, it can feel overwhelming for beginners. But don’t get discouraged! The official Giants Editor 9 page on the Farming Simulator website provides comprehensive video tutorials to make learning the ropes much easier.