JUOTCA BIG FIELDS 16X V1.0

FS25 Mods |
JUOTCA BIG FIELDS 16X V1.0

JUOTCA BIG FIELDS 16X V1.0

Juotca Big Fields 16X – The Ultimate Big Farming Experience! Hello, farmers! Have you ever dreamed of working on massive fields—up to 1,500 Ha? Well, wait no more—Juotca has you covered! Introducing the Juotca Big Fields 16X Map for Farming Simulator 25, designed for players who want to push AI workers to the limit and test their large-scale farm equipment.

Map Features:
– Massive fields – No pre-built farms, factories, or garages—just wide-open land for you to customize
– Pure farming experience – Start from scratch with no home, silo, or barns—build your dream farm from the ground up.
– Seven new crops – In addition to the base game crops, you can now grow rye, millet, hops, mustard, hemp, alfalfa, and linseed.
– Huge forests – Explore and harvest from three large forest areas
– Pre-decorated placeable areas – Perfect spots to set up factories and expand your empire.
– Realistic AI traffic – Beautiful highways and street roads with immersive AI vehicles.
– New pallets – Discover fresh additions to enhance your farming experience.

Download and unpack into your nod folder.


Author: Juotca (Calvince Juma) Credits (Placeables):BOB51160 / squigglze Credits (Fillplains-linseed): sablerRock
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2 Responses

  1. jon says:

    map loads all the way to the “compiling shaders” part and game force closes. tried loading the map twice and same issue both times

  2. TopSpeed1 says:

    First up, THANK YOU for a large field 16x map! 🙂
    Map loads okay w shaders but my initial map corrections should start with:
    –Main (North South) double lane roadway needs 2 things;
    * Intersections that you need to cross left is not available (another words needs full 4 way intersections).
    * The North/South has the yellow lines on the outsides, not inner. GE: roads/highway/highway06 (and easy fix, rotate the x-180 and the z -180) with make the yellow line to the middle of the divided highway.

    –Next up, the large(r) fields do not get recognized by either the in game AI or Courseplay.
    * Each can find and define the outline on the small fields but not the large ones. It just hangs within CP, never defines the field outline and the In game AI says field not detected.

    Excellent start however, you just have some revision tweaks and if you wish, I can further trouble shoot when these get corrected. Thank you again!

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