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Lindlar 4x v5.0.3.1
Map with terrain from the Lindlar region.
Version 5.0.3.1
– A medium-sized update for various textures and farmlands
– New SG required
– Farmlands have been restructured
– Sizes have been partially changed
– FM 111 has now found a place
– New textures for corn, rapeseed, hay, oil radish
– Partly with stubble destruction
– New hiking trail behind the BGA (TrimmDichPfad)
– As always, this update is not a must, just an extension
So after a lot of back and forth, here is the final version
– “The map has no friends”
– That’s how you could describe the map, in my opinion it’s not something you can use in between
– You need a few mods
– 3 of which you install manually and the map gets the rest from the modhub.
– Technically, the map is error-free, visually there are flaws, but I personally think they are acceptable. There is no spawn for unconfiguring and repairing agricultural machinery, as 90% of users build their workshop on the farm anyway
– There are also no prefabricated farms
– The costs of the farmlands are broken down as follows:
– Simple meadow/pasture 40,000 per hectare
– Arable land 160,000 per hectare
– Forest areas 400,000 per hectare
– Quarry farmland 201 costs around 1.2 million for 2.11ha
– BGA farmland 203 costs around 1.8 million for 1.53ha
– There are 8 hotspots on the map where there are farms in the original
– So everything is not exactly cheap, which increases the economic appeal, especially on “Hard”
– As always, constructive comments on technical errors are welcome
– I wish those who play it lots of success and all the best with LS25