Riverbend Springs Edit By Stevie V1.0.0.7
Welcome to map update V1.0.0.7. You Must have game update patch V1.5.0.1 installed.
The map has had a complete rebuild due to the Giants V1.5.0.1 game patch creating issues with the older version which the map was created and built from. You must start a brand new game save they changed a lot in the background with the new patch. If you don’t start a new game you will simply just have many problems again.
The map has all of the old features, the layout hasn’t changed so Auto drive routes will still work fine. The missions and mission areas have however been reworked in the map as seen in the video. We tested the map over the last 2 days and it’s working as good as the game allows. As usual updates bring restart frustration.
Old extras below.
A milk homogeniser had been added to the farm, this can also convert goats milk pallet to bulk which the included multi tanker can haul.
2 greenhouses have been added which require water and manure, have water spray animations and greenhouse 2 works with the bulk pallets which can be converted at the farms silo then the produce can be collected by trailer. That greenhouse also has a trailer trigger.
A 1000 capacity pallet or bale storage shed has been added to the farm.
Bee’s have been removed at the farm as you now own the Honey farm from the start of the new game.
The vehicle reset points is still at the farm but it has been moved to run from the fuel tank to the house on a diagonal line. This allows more yard space for customising.
All the farm placeables have had work done including changes to triggers, fill types, lighting and sound where needed.
The area around fields 45 and 29 has been totally reworked removing the cliff’s, extending the riverbanks, sloping the terrain and enlarging the fields.
The Farmers market maze has been re detailed.
The map now has control of what is needed if I have to add extras at a future point.
Roads smoothed and uneven terrain at the side of them and then re detailing the verges.
2 new sell points have been added to the east of the map, Marcy’ grain mill and US Logistics.
Some prices have been changed in the economy.
The map now controls more of the placeables and a few of them have been rebuilt to look how Giants did them.
The map also controls the train system now so changes can be made there when needed.
The background mountains have been adjusted, hot air balloons, flying storks and butterflies added.
Farmlands adjusted where needed and PDA map image updated.
Multi Angle Terrain added.
2nd Usable Farmhouse at the owned Honey Farm added.
Biomass Heating sell point added.
Town here’s has had the most changes. The terrain was adjusted, clutter removed around the shop, Road junction slopes smoothed out, Dairy removed and area reworked for new placeables which include the following, Sugar Mill, Soup Production, Cereal Factory, Spuds R Us, Dairy and Grain Mill Production. The road was lifted and a fence placed along the train track,
Just down the road on the placeable areas by the Grain Tower you will find the new Bio Refinery and the map has 2 sell points for diesel. The Rapid Cannery is also down there.
More trees were added and areas cleaned up plus I tweaked the mission locations to see if it corrected the ones having issues.
The terrain texture for sand was also corrected to fix the error.
Many of the road signs that were on the floor for some reason have also been fixed.
19/01/2025 17.05pm UK Time. Map Update
V1.0.0.6 Updated with a fix for the stones layer yield, fence added by the river at field 45 to prevent bales rolling into the water. This update requires a new save.
V1.0.0.5. PC Only. The last planned update for the map. This requires a new game save which most will get why from the list below. AutoDrive Guy is working on the update route now.
The map directory has been optimised and has a shared texture bank folder now so the final map folder size is down to 941mb GB even though there’s much more added to it. This has taken countless hours to complete as all the placeables have had to be re-pathed.
Shapes file reduced for servers.
At this point if you load the map in GE you will not see the placeables anymore as they are all dynamically loaded at game runtime and held by just the map xml files.
The placeable new shed’s have had collision fixed on there doors.
A milk homogeniser had been added to the farm, this can also convert goats milk pallet to bulk which the included multi tanker can haul.
2 greenhouses have been added which require water and manure, have water spray animations and greenhouse 2 works with the bulk pallets which can be converted at the farms silo then the produce can be collected by trailer. That greenhouse also has a trailer trigger.
A 1000 capacity pallet or bale storage shed has been added to the farm.
Bee’s have been removed at the farm as you now own the Honey farm from the start of the new game.
The vehicle reset points is still at the farm but it has been moved to run from the fuel tank to the house on a diagonal line. This allows more yard space for customising.
All the farm placeables have had work done including changes to triggers, fill types, lighting and sound where needed.
The area around fields 45 and 29 has been totally reworked removing the cliff’s, extending the riverbanks, sloping the terrain and enlarging the fields.
The Farmers market maze has been re detailed.
The map now has control of what is needed if I have to add extras at a future point.
A huge amount of time has been spent on smoothing out the roads and uneven terrain at the side of them and then re detailing the verges.
2 new sell points have been added to the east of the map, Marcy’ grain mill and US Logistics.
Some prices have been changed in the economy.
The map now controls more of the placeables and a few of them have been rebuilt to look how Giants did them.
The map also controls the train system now so changes can be made there when needed.
The background mountains have been adjusted, hot air balloons, flying storks and butterflies added.
Farmlands adjusted where needed and PDA map image updated.
Multi Angle Terrain added.
2nd Usable Farmhouse at the owned Honey Farm added.
Detailing has been added to the mid field tracks around the map.
Biomass Heating sell point added.
Town here’s has had the most changes. The terrain was adjusted, clutter removed around the shop, Road junction slopes smoothed out, Dairy removed and area reworked for new placeables which include the following, Sugar Mill, Soup Production, Cereal Factory, Spuds R Us, Dairy and Grain Mill Production. The road was lifted and a fence placed along the train track,
Just down the road on the placeable areas by the Grain Tower you will find the new Bio Refinery and the map has 2 sell points for diesel. The Rapid Cannery is also down there.
More trees were added and areas cleaned up plus I tweaked the mission locations to see if it corrected the ones having issues.
The terrain texture for sand was also corrected to fix the error.
Many of the road signs that were on the floor for some reason have also been fixed.
03/01/2025 17.30pm UK Time. Large update.
Version moves to V1.0.0.4 if you were on V1.0.0.3 you do not need to start a new game.
All placeables now have unique Id’s, pig manure is fixed, now 99% of the farm yard deco including ground textures, signs, fencing items around the small shed can be easily removed just by deleting the tinyShed01. You can’t delete the pond or fountain ever in game, you will have to go into Giants Editor for that. Fixed the fermentor menu for hay, lowered all the sounds on the farms productions, A new mountain background I used in my FS22 maps has been updated and brought into the map which gives it more depth on the scenery side. Paintable fields are added so you can quickly create fields in game now and it is tested with AI and works perfect. The large farm shed hangars have been updated for FS25 and added to the construction menu store. Plus more. canola straw has been removed and the placeable area near the farm by the rail road has its own farmland. You don’t require an new save but you must save as soon as you enter your game to update the pig manure and farmlands on your current save, again I have tested this and it works.
v1.0.0.3
30/12/2024 19:55pm UK Time. Small Update. Version moves to V1.0.0.3 if you have moved to V1.0.0.2 from the other day you do Not need a new game. This update puts manure into the actual pens not on a silo extension which is currently broken and I didn’t want to wait any longer for a Giants fix. You can see how much manure the pig and cows have by pulling a trailer up to the fill spout. Tested with game save works perfect. Sell off the manure heap it’s no longer needed. Also the map now has soybean and canola straw when harvested.
FS25 Riverbend Springs Edit By Stevie for the PC. This huge update DOES require a NEW game starting due to changes you can not edit in by yourself.
ModDesc updated to 94 and map version is now V1.0.0.2. Fixes, removed the water trigger in the field, takes control and replaces placeables in the map, farmland repaint of the map, brand new forestry area added, new merged fields in the south and east, new terrain to the south, extra placeable areas, modified sawmill, new placeable sawmill, new farmhouse, new map deco, new foliage areas painted and detailed, new farm yard lighting, new main farm field starting crops, farm supplies and yard placeables updated, farm silo contents updated, Walter moved to the shed. Collectibles moved and relocated, Dead wood and wood transport missions brought back into the map now the area changes are completed. Pigpen and sheep pen triggers adjusted and a boat load more.
V1.0.0.1:
I have updated my pig pen and for it to connect to the manure heap a new game is needed. Contract vehicles are now fixed I have added more tall pine as well. I forgot to take control of the field ground grle’s so they all belong to the map now so spray types, lime, weeds and plow levels should all update on the map as you do them.
Can you convert Ringwoods to fs25? Thats the map I enjoyed the most. This Riverbend is not a nice map for me. Sadly.